The IGN Video Partner Box is a 300×250 ad format with includes video. You can make an adjustment by simply replacing the video and poster assets within the template.
This fullscreen layer desktop (also known as interstitial) regards a fullscreen layer without video. The fullscreen layer resizes to the dimensions of the screen and disables user scrolling of the page. The ad can be customised to close after a certain amount of seconds or to require user interaction to tap the close button.
This swipe cube (or 3D Cube) is an ad format which contains multiple images with a 3D effect where a user can swipe to navigate to the different sides. The amount of images can be adjusted from 4 to unlimited. The instructions can be found in the Index file of this template. It’s also possible to […]
The IGN Cross Device Header consists of a HTML5 header (1×1) with a height of 400px and a width of 100% The cross device header can run on desktop, tablet and on mobile devices. Please see a demo here!
This popular high impact ad format is compatible with multiple publishers and is easy to create. Just replace the main image and the logo. Make sure your main image is 756×1214. There is no need to edit the code. Preview on mobile:
The 320×240 Puzzle Ad is a popular high impact ad format which is compatible with multiple publishers and is easy to create. Just replace the main image and the logo. There is no need to edit the code. Preview on mobile:
The IGN Video Wall Roadblock is being served from a 970×250 ad slot. It features an one and two video version. Please use the version accordingly to the number of videos you have. On collapse, the 970×250 is shown with a static wallpaper. Please view the readme file when you have downloaded the ad. Preview one […]
This template consists out of a Billboard and a background wallpaper. This ad unit collapses to a reminder “open button” and while expanding it pushes the content of the website down. You can find a preview of it here.
Yes, that's correct some templates are not available online for diffrent reasons. They are still officially in beta or being re-enginered.